Bedroom 5

ProEXR File Description

=Attributes=
cameraAperture (float): 20.12
cameraFarClip (float): 100000
cameraFarRange (float): 100000
cameraFov (float): 69.9997
cameraNearClip (float): 66.8528
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 200
cameraTransform (m44f): [{0.401648, 0.0263694, 0.915415, 2932.03}, {0.915794, -0.0115651, -0.401481, 1039.61}, {0, 0.999585, -0.028794, 111.626}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 4999, 2812]
displayWindow (box2i): [0, 0, 4999, 2812]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): “tiledimage”

=Channels=
A (half)
B (half)
G (half)
R (half)
VRayExtraTex_Map #2138623600.A (half)
VRayExtraTex_Map #2138623600.B (half)
VRayExtraTex_Map #2138623600.G (half)
VRayExtraTex_Map #2138623600.R (half)
VRayGlobalIllumination.A (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.A (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.A (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.A (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayRenderID.A (half)
VRayRenderID.B (half)
VRayRenderID.G (half)
VRayRenderID.R (half)
VRaySelfIllumination.A (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRaySpecular.A (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)
VRayWireColor.A (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (half)
luces lamparas mesitanoche.A (half)
luces lamparas mesitanoche.B (half)
luces lamparas mesitanoche.G (half)
luces lamparas mesitanoche.R (half)
luces omni mesitas.A (half)
luces omni mesitas.B (half)
luces omni mesitas.G (half)
luces omni mesitas.R (half)
luces ventana.A (half)
luces ventana.B (half)
luces ventana.G (half)
luces ventana.R (half)
luz flexo.A (half)
luz flexo.B (half)
luz flexo.G (half)
luz flexo.R (half)
luz foseado.A (half)
luz foseado.B (half)
luz foseado.G (half)
luz foseado.R (half)
sol.A (half)
sol.B (half)
sol.G (half)
sol.R (half)