16

ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 4
cameraFarClip (float): 17200
cameraFarRange (float): 1000
cameraFocalLength (float): 23.4375
cameraFov (float): 74.7468
cameraNearClip (float): 59.4504
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 430.866
cameraTransform (m44f): [{-0.996535, -0.0831787, -0, 6128.05}, {-0.0831787, 0.996535, -0, 3221.88}, {0, 0, -1, 445.337}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 4999, 2819]
displayWindow (box2i): [0, 0, 4999, 2819]
lineOrder (lineOrder): Increasing Y
name (string): “”
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): “scanlineimage”

=Channels=
A (half)
B (half)
G (half)
R (half)
VRayExtraTex_Map #2138389150.B (half)
VRayExtraTex_Map #2138389150.G (half)
VRayExtraTex_Map #2138389150.R (half)
VRayMtlID (uint)
VRayObjectID (uint)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayRenderID (uint)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)