10

ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 8
cameraFarClip (float): 1e+030
cameraFarRange (float): 1000
cameraFocalLength (float): 22
cameraFov (float): 78.5088
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 1765.07
cameraTransform (m44f): [{0.857853, 0.51356, -0.0185503, 5868.78}, {0.513895, -0.857294, 0.0309663, -1189.85}, {-1.86264e-008, -0.0360975, -0.999348, 65.0457}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 4499, 2249]
displayWindow (box2i): [0, 0, 4499, 2249]
lineOrder (lineOrder): Increasing Y
name (string): “”
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): “scanlineimage”

=Channels=
A (half)
B (half)
G (half)
R (half)
VRayExtraTex_Map #2138389150.B (half)
VRayExtraTex_Map #2138389150.G (half)
VRayExtraTex_Map #2138389150.R (half)
VRayMtlID.B (half)
VRayMtlID.G (half)
VRayMtlID.R (half)
VRayObjectID.B (half)
VRayObjectID.G (half)
VRayObjectID.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayRenderID (uint)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)